War

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WAR

War Domain
Granted Power
You gain 1 additional weapon proficiency of your choice.

Level Name Effect
0 Accuracy You gain +1 enhancement to your BAB. This lasts a number of minutes equal to 1/2 your caster level rounded up.
1 Create Weapon You can create a single weapon out of thin air. The weapon can be made from bronze or iron whichever is more appropriate. You must make an appropriate craft check for the weapon to be formed correctly. The weapon can not be larger or more complex than a pole arm. This spell takes 1 minute to cast. The effect of the spell is permanent.
2 Magical Weapon Your weapon gains a +1 enhancement bonus. This lasts a number of minutes equal to 1/2 your caster level rounded up.
3 Create Shield You can create a single shield out of thin air. The shield is made of wood, bronze or iron whichever is more appropriate. An appropriate craft check must be made for the armor to be formed correctly. The shield can be any size but will be fitted for a medium creature. This spell takes 1 minute to cast. The effect of the spell is permanent.
4 Magical Vestment Your armor or your shield gains a +1 enhancement bonus. This lasts a number of minutes equal to 1/2 your caster level rounded up.
5 Haste You can move more quickly. They gain one extra attack, +1 to attack roles, +1 dodge bonus to ac, +1 bonus to reflex saves and your speed is increased by 30ft. This spell lasts a number of rounds equal to 1/2 your caster level rounded up.
6 Create Armor You can create a single set of armor out of thin air. The armor can be made of cloth, leather, bronze or iron whichever is more appropriate. An appropriate craft check must be made for the armor to be formed correctly. The armor can be sized for anyone up to medium in size. This spell takes 1 minute to cast. The effect of the spell is permanent.
7 Spiritual Weapon Your weapon flies from your hand and can attack on its own. The weapon uses your BAB, does not have a strength bonus to hit or damage and does not take damage. It continues to attack for a number of rounds equal to 1/2 your caster level rounded up. It can not perform any special attacks such as disarms or trips. It simply attacks the same target you are attacking. It stays in a square adjacent to you and if foreably removed the spell ends imedatly and the weapon falls to the ground.
8 Speed of War The next spell you cast is a swift action. This spell can only be used to modify war spells. Casting this spell is a free action.
9 Warlord You grant a combat bonus to a large group of people. They gain a +1 enhancment bonus to either their shield or armor. They gain a +1 enhancement to their BAB. In addition they gain 1 additional attack per round. This effects a number of people equal to twice your caster level and lasts a number of hours equal to your wisdom modifier. This spell takes 1 minute to cast.

This is a domain of Artemis.
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War

Théophagie saethone AshleyMcdniel