Each Druid must choose a patron spirit and gains access to the domains based on the spirit.
|Earth Spirit||Earth , Animal and Plant|
|Air Spirit||Air , Luck and Weather|
|Fire Spirit||Fire , Glory and War|
|Water Spirit||Water , Protection and Healing|
|Ice Spirit||Water , Air and Charm|
|Magma Spirit||Earth , Fire and Artifice|
|Smoke Spirit||Air , Fire and Trickery|
|Ooze Spirit||Earth , Water and Madness|
In addition there is the Spirit of Creation. A druid does not choose the spirit of Creation they must be selected. Any who follow this spirit gain access to Creation , Darkness , Destruction , Healing , Knowledge, Magic ,Nobility, Repose , Sun and Travel.